OK, now here's the same sound but played in a different space, like this living room.Īlso notice that the sound is coming from in front of you, but also that it's directionally coming from the right side of the couch. Notice how it sounds clean and front and center. I'm going to play the Find My sound a couple different ways so you can hear how this works.įirst, here's the original sound that I exported. Spatial audio sources will sound like they are closer or farther away depending on where they're placed. The device adapts to different spaces and adds reverberation from your space to make things sound like they're really in the room. So back to this idea of recreating sounds from the real world. Then I will talk through some examples about how to design sounds for the UI and immersive apps. Now I'm going explain more about how Spatial Audio works on the headset and the different ways that we can design for it.įirst, I'll break down how Spatial Audio works within the system. Well, the system can mimic this behavior because it understands the spaces around you. Like we saw in the Find My example, in the real world, sound reverberates through and around our space, bouncing off walls and furniture before arriving at a person's ears. I'll ping it from my Apple Watch and track it down.įound it! I'm able to locate the sound because I'm aware of the direction and the volume.Īs you can see, we use spatial audio constantly to navigate the world.Īnd in this case, I used it to locate my iPhone in the room. I'll illustrate this with an example you might be familiar with. While not everyone watching this talk is a sound professional, we all have some expertise in spatial audio just from being human. The content in this talk will include spatial audio examples, so for the best experience I recommend wearing headphones. ♪ Mellow instrumental hip-hop ♪ ♪ Welcome to "Explore immersive sound design." I'm Danielle Price, and I'm a sound designer on the Design team.
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